Month: March 2014

The Elder Scrolls Online is on its way

cc_esoWe’ve hit the point again where another ’AAA’ MMORPG is nearing launch day. Our previous foray into Guild Wars 2 saw a spike in numbers and VoIP participation and led to a substantial amount of World vs World and dungeon delving entertainment. Unfortunately, in the end the design issues and lack of progression saw a shift away from Tyria until the numbers were no more.

Enter The Elder Scrolls Online (ESO), which has flown largely under the radar around CC Global Gaming with only a handful members having beta access and others left in the dark. Developed by ZeniMax Online (sister company to Bethesda) and headed up by Matt Firor who was with Mythic Entertainment for 11 years and producer of Dark Age of Camelot among many other of Mythic’s titles. ESO looks to appeal to both fans of The Elder Scrolls saga and MMORPG players alike by tying the worlds together and has a focus towards 3-faction PvP conflict, though PvE content exists as well and is being developed further.

ESO takes place during the era before Daggerfall, Morrowind and Oblivion and sees three alliances fighting for control of the Imperial throne which remains empty. There is the Daggerfall Covenant (Breton, Redguard, Orc), Ebonheart Pact (Nord, Dark Elf, Argonian) and Aldmeri Dominion (High Elf, Wood Elf, Khajiit). The races are faction-locked aside from a pre-order bonus which allows the creation of any race in any faction, but is not available any time after launch. The Imperial race is also available as part of the collectors edition (digital or physical) and may be made in any faction.

Pilot, your Titan is ready

cc_titanfall_coming_greyIn spite of COD-haters cringing Titanfall is hitting its release zone by zone with titan’s already being deployed in Asia with left over excitement from a successful beta being totally palpable. Respawn‘s first game release after the public breakup of Infinity Ward (who some say was left in tatters while most of ‘the real talent’ moved on to Respawn) is under intense pressure for a good release (especially with other high profile problems experienced with everything from Diablo III, Battlefield, etc) after a lot of hype that was largely met from the open beta (how rare is that?!). For the real keeners there’s a bunch to take on if you haven’t already – Adam Sessler pushes out a quick balanced overview/review, The Cynical Brit also tries to bring a level-headed 30-minute review and NVidia has released new drivers which contain some Titanfall goodness.

Of course most players will take their own time to assess the single player campaign there will be a lot of us aching to get back to the multiplayer so that we can get more of a taste of the fast-paced, multi-path, seemingly balanced, flowing, team-based title. Will it turn out to be a long-lasting title that embraces the pure core of the genre or will it be a played out and forgotten? Only time will tell but there’s little doubt that Respawn is intent on making a positive splash and will likely stop at nothing in order to place this game in to gamers history (check out this closer look at how Titanfall uses Microsoft’s Cloud to power AI and more – has this ever been done in a game before?). Either way, one thing is for sure: there’s a bunch of hours coming up where the joy of exploring a new game will land in gamers lap to inevitably lead to some long nights and underperformance at the office the next day — we hope you’ll join us! 🙂

February Wrap-Up

cc_gold_medalsFebruary brought both a lot of varied gaming experiences as well as some forward motion with our usual ones, the one unusual bit that we wrapped up on Thursday was our CC Olympics which ended up handing out 18 medals across multiple video game ‘disciplines’ from target shoots to chopper surfing all the way through to 1v1 dueling, obstacle races and trivia challenges. At the end of it all I hope everyone had fun chasing gold whether or not they won a medal and hope that we get to do more stuff like that in the near future!

In other news, BF4 moves ahead with Second Assault bringing back memories and new challenges; from Metro Rush (Oblivion is fun too!) to the massive visibility hit of the dust storm on Oman, it’s a welcome addition and should provide exciting times ahead to fill us up until Naval Strike gets released.

Also, rather significantly, we’re announcing the end-of-life for our DayZ server — it was an amazing achievement and a testament to the abilities of @Poncho who really flexed his vision in to becoming a compelling reality with a one-of-a-kind environment. Thanks to all that came along for the ride, we’ll see you in SA or Arma III Epoch!

The TF2 side of things continues with our EU brethren continuing to develop their chemistry throughout the season and seeing the results of their efforts as they measure themselves up to the competition and see the proof of their improvement! The Australian side proceeds to enjoy the waning summer days with trips to the Koala store on their flying boomerangs with shrimps, barbies and knoifs in tow, right @custardo?

And while some of us await the imminent release of Titanfall we’re taking bites of some other offerings with everything from rounds of DOTA2 and LOL as well as checking out new indie titles like Banished and revisiting old favourites from Magic to Minecraft! This coming week will likely continue in that vein until a bit of the next where we anticipate more shiny goodies to enjoy — see you then!