These are the rules we run for our Call Of Duty In-House events every Thursday. Make sure to check them out as they are under constant review. If you want to be part of these events, go to our Discord and find the #polls text-channel to can sign up.
Game Modes And Map Rotations
Valid for Thursday 11th of June, 2020
Domination |
---|
Hovec Sawmill |
Hardhat |
Euphrates Bridge |
Capture The Flag |
---|
St. Petrograd |
Atlas Superstore |
Azhir Cave (night) |
Domination Rules
Mode Highlights
- A match consists of two rounds where the score of the previous round is carried over to the next round. Each round swiches sides.
- Points are unlimited but rounds are kept short to avoid stomping.
- Killing enemies will award points to your team.
- Killstreak are disabled for balancing and overall enjoyment.
- Firing unsilenced weapons will show yourself on the map. Adjust your loadouts accordingly!
- Friendly fire is enabled but there is not penalty for killing teamates. Be careful where you stick your explosives!
Game Settings |
|
---|---|
Round Limit | 2 Rounds |
Round Switch | Every Round |
Round Time Limit | 5 Minutes |
Round Score Limit | Unlimited |
Match Start Time | 15 Seconds |
Round Start Time | 10 Seconds |
Skip Infil | Disabled |
Input Swap Allowed | Disabled |
CDL Tunning | Disabled |
Codcaster | Disabled |
Advanced Settings |
|
---|---|
Points Per Kill | 1 Point |
Points Per Death | 0 Points |
Headshot Bonus Points | 0 Points |
Killstreak Kill Bonus Points | 0 Points |
Time To Capture Zone | 10 Seconds |
Zones Required To Score | 1 Zone |
Points Per Zone | 1 Point |
Zone Neutralization | Enabled |
Objective Scaler | x4 |
Flag Enabled Kill Scoring | Disabled |
Starting Flag Captured | Disabled |
Player Settings |
|
---|---|
Number Of Lives | Unlimited |
Max Health | 100 (Normal) |
Health Regeneration | Normal |
Tactical Sprint | Enabled |
Allow Revives | Disabled |
Show Enemy Death Location | Disabled |
Downed Health | N/A |
Downed Revived Health | N/A |
Downed Bleedout Timer | N/A |
Downed Revive Time | N/A |
Downed Give Up Time | N/A |
Weapon Mounting | Disabled |
Team Settings |
|
---|---|
Spectating | Team Only |
3rd Person Spectating | Disabled |
Killcam | Enabled |
Final Killcam | PotG |
Enable Minimap | Yes |
Radar Always On | Disabled |
Weapon Pings On Minimap | Enabled |
Weapon Pings on Compass | Enabled |
Enemy On Compass | Disabled |
Respawn Delay | 5 Seconds |
Wave Spawn Delay | None |
Suicide Spawn Delay | None |
Forced Respawn | Enabled |
Team Assignment | Enabled |
Friendly Fire | Enabled |
Team Kill Punish Limit | Disabled |
Gameplay |
|
---|---|
Spawn Camera | Disabled |
Hardcore Mode | Disabled |
Spawn Ammo Mags | 3 (Normal) |
Realism Mode | Disabled |
Headshots Only | Disabled |
Health Steal | Disabled |
Cranked Timer | Disabled |
Allowed Field Upgrades | Enabled |
Field Upgrade Change Rate | Normal |
Field Upgrade Score Modifier | Normal |
Perks | Enabled |
Killstreaks | Disabled |
Round Retain Streaks | Disabled |
Retain Streaks On Death | Disabled |
Equipment Delay | Disabled |
Equipment Protection | 7.5 Seconds |
Battle Chatter | Disabled |
Announcer Dialog | Enabled |
Capture The Flag
Mode Highlights
- A match consists of one round with unlimited score and 5 minute limit. Whoever caps more flags wins!
- You have to capture the flag for two seconds in order to return it to the base.
- Killstreak are disabled for balancing and overall enjoyment.
- Firing unsilenced weapons will show yourself on the map. Adjust your loadouts accordingly!
- Friendly fire is enabled but there is not penalty for killing teamates. Be careful where you stick your explosives!
Game Settings |
|
---|---|
Round Time Limit | 5 Minutes |
Round Score Limit | Unlimited |
Match Start Time | 15 Seconds |
Round Start Time | 10 Seconds |
Skip Infil | Disabled |
Input Swap Allowed | Disabled |
CDL Tunning | Disabled |
Codcaster | Disabled |
Advanced Settings |
|
---|---|
Win Rule | Total Flag Captured |
Capture Condition | Flag At Base |
Return Time | 2 Seconds |
Show Enemy Carrier | 3 Seconds |
Idle Timeout | 30 Seconds |
Pickup Time | Instant |
Player Settings |
|
---|---|
Number Of Lives | Unlimited |
Max Health | 100 (Normal) |
Health Regeneration | Normal |
Tactical Sprint | Enabled |
Allow Revives | Disabled |
Show Enemy Death Location | Disabled |
Downed Health | N/A |
Downed Revived Health | N/A |
Downed Bleedout Timer | N/A |
Downed Revive Time | N/A |
Downed Give Up Time | N/A |
Weapon Mounting | Disabled |
Team Settings |
|
---|---|
Spectating | Team Only |
3rd Person Spectating | Disabled |
Killcam | Enabled |
Final Killcam | PotG |
Enable Minimap | Yes |
Radar Always On | Disabled |
Weapon Pings On Minimap | Enabled |
Weapon Pings on Compass | Enabled |
Enemy On Compass | Disabled |
Respawn Delay | 5 Seconds |
Wave Spawn Delay | None |
Suicide Spawn Delay | None |
Forced Respawn | Enabled |
Team Assignment | Enabled |
Friendly Fire | Enabled |
Team Kill Punish Limit | Disabled |
Gameplay |
|
---|---|
Spawn Camera | Disabled |
Hardcore Mode | Disabled |
Spawn Ammo Mags | 3 (Normal) |
Realism Mode | Disabled |
Headshots Only | Disabled |
Health Steal | Disabled |
Cranked Timer | Disabled |
Allowed Field Upgrades | Enabled |
Field Upgrade Change Rate | Normal |
Field Upgrade Score Modifier | Normal |
Perks | Enabled |
Killstreaks | Disabled |
Round Retain Streaks | Disabled |
Retain Streaks On Death | Disabled |
Equipment Delay | Disabled |
Equipment Protection | 7.5 Seconds |
Battle Chatter | Disabled |
Announcer Dialog | Enabled |
Seach And Destroy
Mode Highlights
- A match consists of six rounds of 1m30s each. Roles switch after each round.
- Team revives are in effect! Use this to your advantage.
- Killstreak are disabled for balancing and overall enjoyment.
- Firing unsilenced weapons will show yourself on the map. Adjust your loadouts accordingly!
- Friendly fire is enabled but there is not penalty for killing teamates. Be careful where you stick your explosives!
Game Settings |
|
---|---|
Round Time Limit | 1M : 30S |
Round Win Limit | 6 Rounds |
Win By Two Rule | Disabled |
Win By Two Max Rounds | N/A |
Round Switch | Every Round |
Match Start Time | 15 Seconds |
Round Start Time | 10 Seconds |
Skip Infil | Disabled |
Practice Round | Disabled |
Input Swap Allowed | Disabled |
CDL Tunning | Disabled |
Codcaster | Disabled |
Advanced Settings |
|
---|---|
Bomb Timer | 45 Seconds |
Plant Time | 5 Seconds |
Defuse Time | 7.5 Seconds |
Multi Bomb | Disabled |
Silent Plant | Enabled |
Reset Plant/Defuse Progress | Enabled |
Player Settings |
|
---|---|
Number Of Lives | 1 Life |
Max Health | 100 (Normal) |
Health Regeneration | Normal |
Tactical Sprint | Enabled |
Allow Revives | Enabled |
Show Enemy Death Location | Disabled |
Downed Health | 40 |
Downed Revived Health | 30 (Hardcore) |
Downed Bleedout Timer | Unlimited |
Downed Revive Time | 5 Seconds |
Downed Give Up Time | 1 Second |
Weapon Mounting | Disabled |
Team Settings |
|
---|---|
Spectating | Team Only |
3rd Person Spectating | Disabled |
Killcam | Enabled |
Final Killcam | PotG |
Enable Minimap | Yes |
Radar Always On | Disabled |
Weapon Pings On Minimap | Enabled |
Weapon Pings on Compass | Enabled |
Enemy On Compass | Disabled |
Respawn Delay | 5 Seconds |
Wave Spawn Delay | None |
Suicide Spawn Delay | None |
Forced Respawn | Enabled |
Team Assignment | Enabled |
Friendly Fire | Enabled |
Team Kill Punish Limit | Disabled |
Gameplay |
|
---|---|
Spawn Camera | Disabled |
Hardcore Mode | Disabled |
Spawn Ammo Mags | 3 (Normal) |
Realism Mode | Disabled |
Headshots Only | Disabled |
Health Steal | Disabled |
Cranked Timer | Disabled |
Allowed Field Upgrades | Enabled |
Field Upgrade Change Rate | Normal |
Field Upgrade Score Modifier | Normal |
Perks | Enabled |
Killstreaks | Disabled |
Round Retain Streaks | Disabled |
Retain Streaks On Death | Disabled |
Equipment Delay | Disabled |
Equipment Protection | 7.5 Seconds |
Battle Chatter | Disabled |
Announcer Dialog | Enabled |
Restricted Items
Secondary Weapons |
|
---|---|
|
General recommendations:
- Be on-time for the internal maches and make sure you have loadouts ready considering the rules in effect. The games will start at 8:00 EST sharp!
- If you feel the match was not balanced, let us know so the organizers can rebalance the teams accordingly after each map.
- Wear try-pants, these matches will get sweaty fast!
- Finally, these matches are designed to pit friends against friends so please leave bad attitudes and other nasty behaviors at the door.